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Disassembly Brooklyn

Designer Wiena Lin brings to Brooklyn a participatory art experience that prompts reflection on human production and consumption through the hands-on deconstruction and transformation of reclaimed electronic waste.


 

Role

fabrication, creative technologist

skills

experience design, cnc routing, motor control, av

Collaborators

wienna lin & Yvette King

exhibited

A/D/O


Designer Wiena Lin brings to Brooklyn a participatory art experience that prompts reflection on human production and consumption through the hands-on deconstruction and transformation of reclaimed electronic waste.


 

background

34% of electronic waste from the us is shipped to developing nations to be disassembled as inexpensively as possible outside of environmental regulation or safety standards. Marginalized communities “recycle” the world’s obsolete electronics using toxic processes to the extreme detriment of the environment and their health.

As global consumption increases and natural resources become more scarce, Disassembly aims to raise awareness about the e-waste cycle and prompt change in consumer behavior.

Credit: Kai Loffelbein

Credit: Kai Loffelbein

Credit: Kai Loffelbein

Credit: Kai Loffelbein

Credit: Kai Loffelbein

Credit: Kai Loffelbein

 

Disassembly is a series of site-specific interactive installations that translate the global consumer electronic waste cycle into an immersive experience with a social conscience. Thus far, the installation has toured in Shanghai, China and Brooklyn, NY and has plans on exhibiting at the UN Environment Assembly in Nairobi, Kenya.

 

Participatory

In the outer-most ring, visitors disassemble reclaimed consumer electronics in a factory setting.

Content

Old TVs and computer monitors display footage of the global e-waste trade amidst a growing pile of e-waste created by visitor participation. Photojournalist Kai Loffelbein’s vivid images of e-waste villages will be shown on screens compiled within the center of the installation.

Upcycling

Reclaimed components are decontextualized as art objects, bringing value to waste.

 
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User Experience

Through observation and participation, visitors draw personal connections between our collective insatiable desire for electronics and the impact on individuals and the environment on the other side of the pathway.

The artwork recreates a modern electronics recycling center where guests perform the role of the factory worker while watching real footage of the global poor disassembling electronics in toxic conditions. Rather than creating new goods, visitors are invited to deconstruct e-waste and physically engage with technological viscera to create sculptures which acknowledge the misconception of resource abundance and honor the true cost of consumerism.

 
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